Ray Tracing with OpenCL
Raytrace a complex scene and optimize the runtime using OPENCL.
How many Spheres do you see in the scene?
- Added support for Raytracing a triangle.
- Added support for loading a obj file as set of triangles and Raytrace the scene with objects.
- Added support for raytracing a scene with combination of spheres and triangles. If ray is defined as O+tD (O-origin, D-direction), the least t of both spheres and triangles is considered as the intersected object.
- Added OPENCL support to reduce the runtime.
- Created a scene to display the mirror-like reflections.
Github Repo : Ray-Tracing-using-OpenCL
Presentation: Real-time Raytracing using OpenCL